I’m just gonna say you don’t realize how big of an advantage you can get out of audio tuned directly for fps games. The reason you placed that well was your game sense and reliable teammates. You’d shit bricks if you heard a proper fps centered headphone setup and you are just plain wrong saying headphones in general are all good enough. It comes down to the simple fact that you don’t know what you’re missing out on or you’ll never hear the difference anyways because not everyone can. The difference is colossal from entry level to high end.
This is very interesting. Analyzing the budget of the mouse, keyboard, headphone and monitor that you exemplified, it is concluded that, despite having many very expensive options, they don’t matter that much?
I made the statement that gear in general doesn’t matter much. Does it make a difference? Maybe, but skill is around two orders of magnitude more important. If you are top 50% and you get better gear the gear itself won’t even put you in top 49%.
I further claim that audio gear in specific doesn’t deviate from the general rule. That claim isn’t exemplified by the general rule, but is true in and of itself. Please go and get the cheapest somewhat competent 5$ IEM (like a kz ate) and listen to this and then tell me that cheap headphones aren’t good enough for locating enemies (https://www.youtube.com/watch?v=IUDTlvagjJA).
I’m just gonna say you don’t realize how big of an advantage you can get out of audio tuned directly for fps games […] You’d shit bricks if you heard a proper fps centered headphone setup and you are just plain wrong saying headphones in general are all good enough. It comes down to the simple fact that you don’t know what you’re missing out on […]
I did play fps games with audio equipment costing well above 1k$ (HD800 and Xonar Essence ST) and I’m just gonna say, that the advantage you speak of does not exist.
[…] or you’ll never hear the difference anyways because not everyone can.
Lol. If you can’t hear the difference, why get the equipment in the first place Do you know the story " The Emperor’s New Clothes"… this is “it is so much better and if you disagree with me, it is because your ears suck”
The reason you placed that well was your game sense and reliable teammates
What do you know about my teammates? If I play competitive, I usually play solo/with matchmade teammates, so there is no reliability when it comes to mates. What you say about game sense is correct and is the key here!
Let me make this clear: When playing FPS games it is extremely important to be able to locate your enemies! I am always baffled when I play something like Valorant about how often in spectator mode I can clearly see that my teammates arent able to tell where the enemies are. This ability to locate an enemy is one crucial input for your game sense. And that is where it’s relevancy stops. Good ability to locate an enemy is crucial, but that alone puts you maybe from top 50% to top 45-40%. But any headphone does this!
Note that I am talking about competitive advantage! If you want a nicer headphone, a more comfortable headphone, a more convenient headphone, a more pleasant headphone for music listening, etc. I am all for it. If you want a wider soundstage or better imaging, if you want a more immersive sound I will be the least person to stop you. Just don’t think you will get a competitive advantage.
Top 25% in an fps is pathetically easy. Hell, top 1% is fairly easy if you have fps skills. If you aren’t getting anything from good audio, it’s because you can’t hear. It’s not an emperors new clothes thing, it’s real. I’m done entertaining this. It’s not a small advantage. Source gear itself can make a huge difference especially when it comes to noise floor which makes near silent sounds stand out really well. I wallbang people using dead silence all day long in call of duty just by hearing them. Nobody on a pair of razer headphones hooked up to their motherboard is going to be capable of that. Nobody.
I’ll keep using my he1000se and modded gl2000s and keep stomping people with sound cheats, you can keep placing in the bottom 75%.
Well, I completely understand what you said.
in fact, I’m looking for another headphone, simply because I think my kraken often gets the sounds pretty messy in the middle of the game, and also, I often don’t hear some crucial details.
But, on the other hand, I didn’t expect that headphones in general wouldn’t have big differences in terms of games, I thought it was something broader.
Anyway, I appreciate your feedback
Hello Pokrog, could you recommend a good headset for competitive fps? I bet your HE1000SE is awesome, but unfortunately it would be too much for me, I’m looking for something around $220.
Let’s agree to disagree then.
This is hilarious though… as a bottom 75%er I was easily able to wallbang people across the map neither having seen or heared them at all
Depends on the game and person. Tygr has more soundstage in comparison and very close to even imaging meaning it can place sounds from further away. In comparison though tygr has slightly recessive mids making those specific sounds a bit quieter while 560s is more mids so they are better in that frequency. Most of your sound placement in fps come from highs or treble which both have raised and excel at… both are exceptional choices with 560s being neutral bright and tygr being a very subtle v shape meaning more bass and treble… bass on tygr is not an issue.
Both are low requirement as long as you have the power your fine as they dont scale to the degree of say like dt 880 at 600 ohms
It performs extremely well and is very rounded it’s just 560s due to the nature of its signature makes it better for fps specifically
Imaging(accuracy of the placement), soundstage(how far can the sound be placed), and emphasis on the correct sound signature frequencies are what put them apart
Also I forgot… every pro player sponsored by razer can do that btw.
(well they do use an audio interface at events though afaik)
(that is a Razer Hammerhead IEM btw)
Man, thank you so much, you really helped me a lot.
And I bet it helped many others, I’ve seen several posts here, where you collaborated
My last questions:
Is my motherboard, NZXT B550 N7, relatively good at audio?
It can handle even how many ohms, more or less? I don’t know if I can trust the technical file, I’m very new in the audiophile world.
Keeping in mind a detachable cable headphone, is there any upgrades I can make to the cables to make them better?
If yes, which one?
If not, what would be the advantage of a detachable cable?
This is a heavily opinionated remark that I full on disagree… just because you did well doesnt mean good audio doesn’t help let alone provide advantage.
^ this… especially in bigger fps…
They go hand in hand less your competing in the big leagues which everyone uses the same stuff to keep things fair
Your more than welcome to disagree but as you can see many here believe otherwise… getting snarky over it goes nowhere… if we cant keep things civil see yourself out(that goes to any of you)… move on agree to disagree.
@Pokrog let’s stay on track yea?
I try to atleast lol.
I’m a little busy to check on this atm I’d have to check the specs later.
So tygrs are attached cable but can be modded to be detached… personally I cant hear the difference in cables but results vary since we all hear differently. Detached cables are better imo since you can replace them… only disadvantage is accidentally yanking it that I can think of.
Didn’t intend to be snarky and reading it back, I don’t know what you think is snarky about my remark. I was pointing out that the way he discusses the topic wasn’t productive.
In a constructive discussion you can say: “Audio gear makes a huge difference” - the fact that it’s an opinion is implied.
In a constructive discussion you can’t say: “You’d shit bricks if you heard a proper fps centered headphone setup and you are just plain wrong saying headphones in general are all good enough. It comes down to the simple fact that you don’t know what you’re missing out on or you’ll never hear the difference anyways because not everyone can.”
The latter (unsnarkley) translates to: “You are either too poor or you are half-deaf if you don’t agree with my opinion”
Would look into that mb of yours, its using the codec that typically comes with op amps or smart amps in the back ports… if that’s the case you should be fairly fine with the headphones… it just may not be good for say 250 ohm beyers
actually home to check that…
Realtek® ALC1220 Codec- 8-Channel High Definition Audio, 32-bit /192KHz DAC- 120dB SNR DAC with Differential Amplifier
NE5532 Premium Headset Amplifier for Front Panel Audio Connector (Supports up to 600 Ohm impedance headsets)
^ there we go… yeah so the motherboard does have the op amps installed on it… just make sure its the right ports being used and your fine to run these… should do fine even with around 250 ohm beyers just dont trust the 600 ohm statement as I can almost guarantee that to be bs or just not sound that great.
SMFC here, and while I’m not the greatest, I’d like to think I’m at least decent.
I’ve tried quite a few headphones in CS and the one I usually go to is the Audio Technica ATH-AD700x. Probably the best headphone for competitive games in this price bracket afaik. It does need the rubberband mod to be fully comfortable, plus I had to replace the earpads for Brainwawz XL because my ears are rather pointy, but it’s my favourite gaming headphone.
The 58X and 560S should both be pretty good, with the 560S being better suited to CS due to it’s sound signature. I’ve played quite a few games with my HD600, and while it’s REALLY clear, I do sometimes (though rarely) have trouble with verticality (Vertigo and Nuke are a bit confusing, though not as much as with most, if not all, gaming headsets). I’d forgo the Game Zero, One and PC37x for the PC38X, it’s just better.
The 770 Pro is quite good, no issues with imaging and it has rather clear top-end, but the subs are a bit too strong for my tastes… in CS at least. Haven’t acutally tried the TYGR, so no comments from me there.
As far as the Cloud II goes, it’s not really bad, but it’s not particularly good either.

So tygrs are attached cable but can be modded to be detached… personally I cant hear the difference in cables but results vary since we all hear differently. Detached cables are better imo since you can replace them… only disadvantage is accidentally yanking it that I can think of.
Perfect, more focused on maintenance then.

^ there we go… yeah so the motherboard does have the op amps installed on it… just make sure its the right ports being used and your fine to run these… should do fine even with around 250 ohm beyers just dont trust the 600 ohm statement as I can almost guarantee that to be bs or just not sound that great.
That’s so cool !! I bought it, but I wasn’t focused on the audio configuration, because I didn’t know this world kk
finally, I am very grateful for the affection, attention and reception from all of you, it was crucial to clear all my doubts !!

I do sometimes (though rarely) have trouble with verticality (Vertigo and Nuke are a bit confusing
Could you tell me if this fact would happen with the 560S, 58x, Game Zero or the ATH-AD700x as well? I play a lot of Vertigo and Nuke (almost all maps actually)
I’m almost set to take the 560S (I loved the look of the 58x Jubilee and it was my first choice before, but I’ve seen several people commenting that the 560S would be much better than it when it comes to FPS games) and a modmic.
I also think about Game Zero, in case I don’t have a lot of money at the time, it seems to me a relatively good option, and mainly, cheap.

I’ve tried quite a few headphones in CS and the one I usually go to is the Audio Technica ATH-AD700x.
It’s very well known to be used for sure… it has separation of sound issues but in cases of games like cs this really isn’t affected. That and the SHP9500 since they are roughly in the same budget are both really good ($50-$70 ish) but I definitely wouldn’t rate them better than tygr 300r or something like dt 880. Only thing it may beat tygr in is something like verticality since the ad700x has more air to it however, this is fairly negligible and not worth worrying too much on. If someone really wanted a ton of verticality capabilities thats more a planar like hifiman sundara or 400SE like @Pokrog will mention

rubberband mod to be fully comfortable
I just can’t get behind this sort of thing since the headband is quite uncomfortable to me… that 3d wing system is definitely a hit or a miss. Top that off with the headphone itself feels cheap so I was concerned about breaking them.

I’ve played quite a few games with my HD600, and while it’s REALLY clear, I do sometimes (though rarely) have trouble with verticality
so the thing about hd 600 compared to something like 58x jubilee and 560s is that the 600 series of sennheisers are extremely intimate in soundstage while the 500 series is quite a bit larger and more on the average size of things making them better in regards to verticality.

as with most, if not all, gaming headsets).
those gaming headsets man… are just dreadful in so many cases it pains me to recall how long I used to use them.

The 770 Pro is quite good, no issues with imaging and it has rather clear top-end, but the subs are a bit too strong for my tastes…
the bass is quite strong as I mentioned previously… its a bit too heavy but you can also just EQ it back or adapt to it… for a closed back the stage on it is very large and rather clear for footsteps… though at the moment I think there may be a better option in the new 700 pro x which is a bit more expensive but if its anything like the 900 pro x I just got in then it would definitely be potentially a better contender…

Could you tell me if this fact would happen with the 560S, 58x, Game Zero or the ATH-AD700x as well?
verticality is strong on 700x due to a fairly strong air quality and good stage size, 560s and 58x are better than 600 series sennheisers as mentioned above as 600 sennheisers are extremely intimate and one of the biggest issues I have with those sennheisers as I prefer a much larger stage, game zero is junk and outdated your better off with pc38x but it still has that gamer value to it meaning its most likely not going to outpace headphones within around $75

those gaming headsets man… are just dreadful in so many cases it pains me to recall how long I used to use them.
I’m getting more and more anxious to give up “gaming” headsets kkkk.

verticality is strong on 700x due to a fairly strong air quality and good stage size, 560s and 58x are better than 600 series sennheisers as mentioned above as 600 sennheisers are extremely intimate and one of the biggest issues I have with those sennheisers as I prefer a much larger stage, game zero is junk and outdated your better off with pc38x but it still has that gamer value to it meaning its most likely not going to outpace headphones within around $75
Well, in conclusion… DT 770 > AD700x > 560S > 58x > PC38X > 600 series > everything that involves ‘‘game’’ or ‘‘gaming’’ in name.
That’s right? Would everyone agree?

DT 770 > AD700x > 560S > 58x > PC38X > 600 series >
Dt 770 > AD700X( only if needing verticality otherwise this will plummet towards the bottom) > 560s =/= 58x(depends on use and person) =/= 600( hd 660s is a monster in many cases outside of lacking soundstage in smaller fps where soundstage is less needed this can compete on par with tygr) >>> pc38x
Sennheiser is one of those jack of all trades headphone. 58x fits practically anywhere you put it as it’s not really bad anywhere at all… 660s and its alternatives of the series gain better performance but at the cost of soundstage… that isn’t to say those 600 series are bad… they are damn near laser focused its just they cant place very far away when you want them to.
Ad700x is your ultra budget friendly headphone… maintains a legend status amongst gamers due to how good it works in fps despite such a cheap price… however the issues with separation and overall sound qualities dont get etched out till the massively more expensive ad2000x… the alternative to this is the akg k7 series but those have imaging inaccuracies
Dt 770 main issue is the mids are slight recessive and bass is a touch to much… it takes someone acclimating to use it right… however once your used to it the headphone is one of the best closed backs you can have in its price… it does have a gamer equivalent just like the dt990( which is the tygr btw) called mmx300 where it’s a bit more game focused less on the bass but not much… it’s the only version of 770 that sounds good at low ohm… 770 itself should only be used at 250 in fps otherwise 80 for regular gaming as 80 ohms is bassier
Price is the other thing… if were shopping around you can find ad700x for around $70 sure but beyers like 770 can be found at $90-$150, sennheiser there are usually around $120-$150 or so with the 600 series being double that
So around your typical price of a gamers headset …
I would still encourage an amp down the road of things nothing expensive of course but it opens alot of doors to headphones and usually makes them sound much better regardless.
Yeah, the ad700x is a budget fps min-maxed headphone, not at all an all-rounder like the Senns and the DT770 is. No bass to speak of, and while the separation issues never bothered me in-game, it is apparent in music. The build feels a tad cheap, but I’ve never had any issues with that either, although to be fair, I take good care of my headphones, so I’m not exactly a good tester for this
The 770 used to be my daily driver for a while, so I did game quite a bit in that too, and if you made an EQ profile just for fps and then turned it off afterwards, that’d be almost perfect. Also abou the bass, it’s too much for games, but for enjoying music, it is a treat!
I’d honestly ignore the Game Zero here, it’s not really worth it.
As far as the 560s and the 58X go, I’ve only hearc each of them very briefly at a friends place, so I’ll defer to @Falenkor here