So, after a bit of plundering on the seven seas, I downloaded the Doom Eternal soundtrack, Yarrrg. Thankfully there only seems to be a handful of songs that are legitimately compressed to high hell, but I have no doubts that it would be better if Mick Gordon did it himself since his songs all have better dynamic range and are just overall better mixed/mastered. One other bad thing I’ve noticed is that there are some songs that are repeated with minor variation and others that just don’t seem very well structured, like they feel a bit amateurish. Thankfully Mick did “The Only Thing They Fear Is You” which is the new BFG Division. Banger of a song (literally). This is, for the most part, still a rather well recorded/mastered heavy/industrial metal soundtrack.
Edit: I forgot to mention that the ordering of the songs makes no sense at all really. For 2016 it basicaly followed the order of appearance after kicking things off with “Rip ‘n’ Tear”, but this time it seams very cobbled together and rushed (probably because it was).
I don’t often pirate (almost never in fact) but since I highly doubt Mick Gordon will see anything from the sales of the soundtrack, just pirate this one and don’t give Bethesda your money.
After listening to the songs that are in Doom 2016 and in Doom Eternal, I have to question if Bethesda may have tortured the guys at ID-software to “just release it”.
What the fuck happened?
Probably just that. If I remember correctly the 2016 OST didn’t come out until like a year or so after the game launched (or at least I couldn’t find it). This time they wanted to get the OST released as soon as possible to take advantage of the hype.
I’m now even more convinced this was rushed out. In “S.O.S from earth” you can hear a snippet of a voice line from where they cut the shotgun cocking sound from a cutscene (not supposed to be there). Then at the very end of “barging in” there is a pop after the overly long silence (there are a lot if overly long silences at the ends of songs). Also all of the songs that utilize anything from “BFG division” are pretty sloppily put together and the tracks “revonant possession” and “super shotgun reunion” are nearly identical variations of the exact same bit of ambient music that should have been part of a proper song and not short duplicates.
If it weren’t for the fact that the music Mick Gordon composed is so damn great and that he thankfully mixed the best tracks, this whole OST would be a complete travesty. Fuck Bethesda and IF id software is to blame at all, fuck them too for disrespecting someone so instrumental to the games they make.
remember playing i76 (and the “nitro pack”) a lot back in the day… loved the music, and the whole vibe of the game… great cut scenes too. " Hey Stampede, how about a poem?" …
Shame the sequel (interstate 82) didn’t do much for me…
and WarZone2100 is free on steam?! with opensource on github[nice]. i cant find any info on the cd itself. do you have the physical cd sountrack? would you mind submitting it to vgmdb.net? the soundtrack in the steam version has 4 tracks, one of which is for menu
EDIT: and on ps1 demo disc, there was one extra track, thats 5 tracks total
Without Bethesda officially sanctioning this it seems there is questionable legality here. Either this report is simply wrong, Bethesda has quietly relented and allowed Gordon to move forward with this project, or Gordon is attempting to force Bethesda’s hand by fueling the outrage. At any rate, I hope we soon get Gordon’s unadulterated vision. I wanna hear that heavy metal choir in its full glory.
Also, using the name “Gordon” in the context of Doom is supremely tripping up my videogame brain
In case this is on the “owned soley by Bethesda”-side of the contract, the public outrage Bethesda would get by enforcing it will keep them from doing it.
Edit: As an Artist, you want to have your work seen in the best state, in a presentable and enjoyable form. The public outcry over the quality is like insulting your baby to him.
That’s my thinking too. And I bet Mick knows it and is leveraging it.
I completely agree that rushed releases/incomplete work stick in an artist’s craw. I also think this goes back to Mick leveraging it. The videogaming community also has an objection to art being released before it’s finished. How many games got released too quick and were buggy messes? So Mick really has Bethesda over a barrel, so to speak. Bethesda would be wise to flip this into a marketing opportunity. There’s a lot of precedent in the entertainment industry to have an original release, a special edition release, a remaster, etc. They could release the compressed version of the Eternal soundtrack and get it out there, start wracking up the streaming count and YouTube views. Meanwhile, Gordon takes his time getting it right. Then Bethesda releases the “Mick Gordon Remaster” or whatever they want to call it. This controversy builds the hype and they could double dip by getting money from having it out now AND by selling the improved version later. But, it also sounds like Gordon doesn’t want the incomplete version out there at all, which does make sense from an artistic perspective. It will be interesting to see how this plays out.